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Scipion

Portrait of Alecor Fel-Direnni, Circa 4E11

His Lordship, Alecor Fel-Direnni of the Ancient and Noble House of Fel-Direnni, Count of Felway, Lordly Vassal of the Kingdom of Northpoint, Chancellor of the University of Felway, Honourable Rector of Felway Minster and Abbey, Warden of the Pass of Erokii, Lord-Magister of the Mages Guild within Felway, Lesser Patron of the Knights of the Tempest. 





Appearance[]

Hair Colour: Silvery-Grey.

Eye Colour: Amber.

Weight: 175 lbs

Height: 6ft 5 inches

Alecor stands at 6’5; he has silver-grey hair. The hair itself being allowed to grow to a length between short and medium, and kept in a style in which it appears to have been combed back many times, it is neat and exposes his forehead.

He lacks any form of muscle being a mage, his right leg is malformed and Alecor walks with an extremely noticeable limp and utilises his staff to help him, as such he can't run anywhere, but he still takes daily walks to ensure that his strength is up to scratch, and will walk where he can.

Alecor has amber eyes and appears slightly more pale than a usual high elf of his kind, the weather of the Rivenspire isn't exactly tropical.

His face is relatively wrinkled, with deep set frown lines from the many frowns he has given, and his age beginning to show.

He also has thick grey eyebrows, sharp eyes and an eagle-like nose that he peers down when disseminating the person before him.

Skills[]

As one would expect, Alecor’ skills are predominantly that of the arcane sort.

A master of the restorative arts, Alecor is perhaps one of the foremost healers in High Rock. Having demonstrated his healing abilities numerous times, Alecor doesn't show a divide between the injured of the side he supports, or the injured on the side of the enemy. With around five hundred and fifty seven years of learning, having started formal magical education when he was five years of age, he has a wealth of experience and as such, is always keen to learn what he doesn't know.

As of the result of the years of training and many a duel with fellow magic users, Alecor has grown to have a mastery over the school of destruction. He is particularly skilled at the usage of spells involving frost and shock, combining them with his knowledge of restoration to adroitly defeat his foes. And finally, as far as mastery goes, the only other schools that fall into this category is that of Mysticism, if more versed in the theoretical than the practical, but acknowledged as a master nonetheless, if more a master through education than through any innate talent for the field.

In Illusion and Alteration, he is an expert, able to create and manipulate light, muffle himself and cast a spell of chameleon for a short while. Other than that. He’s not very good at it, but they are currently the schools of magic that he is focusing on mastering.

In Conjuration, he retains a mostly theoretical knowledge, though he has mastered the expulsion and banishment of summoned creatures, but other than that, he hasn’t found himself overly keen to studying it, viewing it as mostly a step towards necromancy and consorting with the Daedra. In Alchemy and Enchanting, he is adept at them, following the templates and books, he leaves experimentation to the experts. Preferring to keep abreast of recent developments and debates in the two fields, but not actively participating in them.

Equally important to Alecor as Magic, is Theology. His early life with a direction towards a career in the clergy was overtaken by events, but that does not mean Alecor has forgotten what he feels to be one of his great callings in life. A devout soul, Alecor is regularly called upon by the monarchs of Northpoint, or the Church of the Nine, to intercede on some matter. Indeed, in recent years, Alecor has considered combining the two and receiving ordination as a Lord Bishop, but has thus far prevaricated on the matter.

As a noble Alecor is well-versed in diplomacy and rulership. He can count money, interpret and draft laws, and tries to rule in a paternalistic fashion as best he can. A lifetime of experience has left him with skill and knowledge of the more intricate measures of diplomacy, such as espionage and chicanery, but is far outclassed in the more murkier aspects of things by many others. Alecor finds his skills deployed more against ecclesiastical figures than lordly ones, his past upbringing towards a church career influencing this to an undue degree, and is often requested to intercede on ecclesiastical matters by the monarchs of Northpoint.

Having never handled a weapon in his life beyond a few lessons in a training field, where it was decided that he was more suited to other arts than war-craft, Alecor relies on his Magical abilities and his guards in a physical fight. He'll hit people with his staff if they get too close in a fight, if that counts as physical fighting ability.

In more leisurely affairs, the Count irregularly enjoys equestrian pursuits as befits a noble, and in younger years competed in steeplechases every once in a blue moon. Now however, he prefers carriage driving to horse riding. Finally, the Count enjoys listening to music, the practice of astronomy, attending numerous lectures at the University of Felway, and reading tomes from his vast and ancient family library, to which he has added to and expanded by a great degree.

Inventory[]

Alecor is often wearing his main wear, that of a white collared shirt, then a black and blue fur-lined over-gown with a black doublet, hose, stockings and black boots. He sometimes dons to wear a cap if his head is feeling cold, or if the weather or situation requires it. Think this.

He bears no weapons, relying on his magical abilities. As a Mage-Lord, Alecor does have a staff, a simple one composed of a rod of dark yew capped with an amethyst. He also has magisterial robes to wear if the situation is of a magical nature. The robes are navy blue and deep purple with silver lining. He also has a pointed hat as per Mages Guild regulations for all members, but that never leaves the hat-stand.

Beyond clothing and his staff, Alecor can call upon his vast library and the resources of his county.

Personality[]

Alecor is often called eccentric, and this is certainly true of the Altmer. The Count enjoys witty conversation, driving carriages at breakneck pace across country, and is often writing long-winded letters to prominent experts debating obscure points of little matter in the grand scheme of things. At dinner, he can shift conversations between entirely unrelated matters at speed, drop offhanded comments, and then suddenly lean back, quietly reflect and make a calm and thoughtful observation on a matter that is the final word on a subject. At least for that evening at any rate.

For the most part, Alecor is a driven soul, moving between his own circles of diplomacy, theology and magic as the wind blows. Dutiful, Alecor has served the monarchy of Northpoint faithfully for his whole life. Devout, the Count is a strident proponent of the faith and is found often at prayer or at mass, and even leading inquisitions when the occasion has called for it. Divining, an Altmer to the last, Magic is as easy to him as breathing and not a day goes by that Alecor does not practice a myriad of spells or reviews and tackles some arcane matter.

In his latter years, Alecor has become an increasingly pensive soul, ground down by the weight of his duties and pressures, as well as his own personal failings, the loss of the rest of his family in his youth, of his own wife and children whilst he attended to his other duties, and the deaths of his friends as the years have marched on, leaving him the last one standing in many respects.

Still, the Count of Felway remains a bright and eccentric soul, if now more subdued than in earlier years, but bright and eccentric nonetheless.

Biography[]

Alecor was born to his parents; Lord Mawdryn Fel-Direnni and his mother Lady Lilia Fel-Direnni, the middle child of three boys, a near-healthy babe if only for a malformation of the leg, but fine otherwise. Alecor Fel-Direnni did not expect to become Count of Felway, with an uncle and two cousins and an elder brother outranking him in the order of succession. However, fate often plays a fickle hand, and instead of a quiet education in the magical and theological arts to prepare him for a career as a Mage-Priest of the School of Julianos in the Church of the Eight, as it was at the time, Alecor was instead installed as Viscount of Felway a mere day before his ordination into the Church. A storm claimed the life of his uncle, a keen solo-sailer, a border skirmish his father, and plague and a pox his cousins over the course of a single year. Subsequently raised to the rank of Count another month after being made Viscount following the passing of his grief-stricken grandfather, Alecor found himself on a far different course than he had ever dared dream to have been taking.

As such, the young mage-lord made it his policy not to rock the boat, and took to the role with aplomb and growing confidence over the years. And before he knew it, a decade had passed and it was as if he had been born for the role. For years his fortune grew, the county remained at peace and prosperous and the years settled into a quiet life for Alecor. This cycle was settled into for a few more years, until one day whilst on pilgrimage to the Temple of the One, with a side goal of resolving a dispute over a divorce that had broken out between the archbishopric of the Church of the Eight and his suzerain, the king of Northpoint, fate would play another card.

A chance-meeting on the road to Skingrad would lead to Alecor enlisting his services to the growing forces of the Would-Be-Emperor Cuhlecain. His reasoning at the time was simple, Cuhlecain was intending to seize the Imperial City and install a new Archbishop of the Temple of the One, ingratiating himself to the man would enable him to resolve the situation by securing dispensation for the divorce from the new Archbishop through the pressure of Cuhelcain in exchange for services rendered. These temporary services instead became a decades long affair, serving as a battlemage and healer under the command of Tiber Septim, and then as a physician to the imperial court following the proclamation of the third empire.

Finally returning to Felway on more than just a month-long basis following Tiber Septim's passing, Alecor having the considerable honour of witnessing the death and apotheosis of the Emperor to Divine, along with about a hundred other witnesses. The Count Fel-Direnni settled in a for a long third era. For the county, it was once again a time of peace and prosperity, for Alecor, it was less so. A frivolous younger brother, who had taken up a knighthood in the order of the tempest with his male lover and fellow knight, meant Alecor was required to turn his attention to his own life.

Magic and Theology did not a bride nor an heir become, as such Alecor would embark on a failed string of betrothals and engagements. Of this long and often lampooned lack of luck by the rest of Northpoint's nobility, a marriage would arise in the late third era, and after a decade of trying, not one but two children were the result, and everything seemed to have finally fallen into place. Alas, a sweating sickness would take both mother and twin infants whilst Alecor was swept up in the Warp of the West and its aftermath, assisting the reigning monarch of Northpoint in securing the new borders that arose from the whole affair.

Alecor had little time however to grieve, much of his time was spent smoothing over various matters in the name of the Crown of Northpoint, liaising with various magical conclaves and religious synods to help ensure the unity of the new realm. And then, as it looked as if at last he can return to his own thoughts, the gates of oblivion opened forth and Felway was plunged into war. For much of the Oblivion Crisis, and in the succeeding months after, the Count Fel-Direnni busied himself protecting his realm and rooting out Merethic Dawn supporters and other Daedra worshippers in brutal inquisitions across Northpoint, fighting the more shadowy war even as others covered themselves in glory on the plains of battle.

The beginning of the fourth era would usher in a new geopolitical scene that, for Alecor at least, felt remarkably familiar. No Empire, an Interregnum, almost a return to the second era, only now instead of being a young noble, now he was an esteemed statesmer. His first test of the era would be the Northern Wars. For the course of both wars, Alecor remained in Felway for most of his time, preferring instead to provide support by helping to shore up Northpoint's economic and diplomatic positions, rotating into the warfront now and again to provide magical support. With the end of the conflict, Alecor returned to his county and threw himself back into his work.

Now, with all the recent developments preceding and succeeding the festival of peace in Evermore, the Count of Felway looks upon the future with trepidation, seeking to secure the future of his house and his county, and also to ensure the stability of the realm, no matter what path that might take him down.

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